Modules

Players have to retrieve wool blocks from the enemy teams side of the map and then put them on their victory monument(s). The area a wool has to be placed in is protected by default to prevent it from being blocked with another block.

<wools>
    <wool team="blue" color="lime">
        <monument><block>0.5,11,-92.5</block></monument>
        <!-- Blue team has to place a lime wool block at 0.5,11,-92.5 to win -->
    </wool>
    <wool team="green" color="light blue" craftable="false">
        <monument><block>0.5,11,93.5</block></monument>
        <!-- Light blue wool can not be crafted, it must be picked up -->
    </wool>
</wools>
Wools Element Description
<wools> </wools> Node containing all the wools for this map.
Sub-elements Value/Children
<wool> </wool> A wool victory monument. Wool Sub-elements
Wool Attributes
Attribute Description Value Default
id Unique identifier used to reference wool monuments from other places in the XML. String
required Specify if this objective is required to win the match.
Teams completing all of their required objectives will win regardless of score or blitz configuration.
true/false true
team Required The team which has to place the wool. Team ID
color Required The wools color. Dye Color Name
monument Property Required The monument where the wool has to be placed. Region
craftable Specify if the wool can be crafted, e.g. with white wool and dye. true/false
show Specify if the objective should be hidden from all visible locations to the player. These locations include chat, the boss bar, and the scoreboard.
If set to false, the objective will not be logged to the database and the player will not receive any raindrops upon completion.
true/false true
location Required Location where the wool can be found at, used to determine proximity. X,Y,Z
wool-proximity-metric Metric used to determine proximity to the wool.
Accepts closest player, closest block or closest kill
Proximity Metric closest kill
wool-proximity-horizontal Only calculate horizontal distance for wool proximity. true/false false
monument-proximity-metric Metric used to determine proximity to the monument.
Accepts closest player, closest block or closest kill
Proximity Metric closest block
monument-proximity-horizontal Only calculate horizontal distance for monument proximity. true/false false
Wool Sub-elements
Element Description Value
<monument> Property Required The monument where the wool has to be placed. Region

You can group multiple victory monuments from the same team inside a single <wools team="team-id"> element; and then define that teams individual wool colors inside of a <wool> element.

<wools team="red">
    <wool color="cyan" location="32.5,14,0.5">
        <monument><block>-60,26,-118</block></monument>
    </wool>
    <wool color="lime" location="0.5,10,21.5">
        <monument><block>-60,26,-121</block></monument>
    </wool>
</wools>

<wools team="blue">
    <wool color="magenta" location="-32.5,14,0.5" monument="magenta-monument"/>
    <wool color="lime" location="0.5,10,21.5" monument="lime-monument"/>
</wools>