The potion <effect>
element can be used in a kit to apply potion effects directly to a player,
or used to give a custom effect to a potion bottle item.
Duration specifies how long the potion will last, and amplifier determines what level / how strong the potion is.
The effect type is specified by its Minecraft ID.
Effect ID’s should be specified without their minecraft:
prefix.
Element | Description | Value |
---|---|---|
<effect> </effect>
|
A potion effect | Status Effect ID |
Attribute | Description | Value | Default |
---|---|---|---|
duration
|
Duration of the effect. | Time Period | oo (forever) |
amplifier
|
Strength of the effect. The value matches what is displayed to the player in-game, so the first tier of potions have amplifier 1. | Number | 1 |
<effect duration="10" amplifier="4">resistance</effect>
<effect duration="900" amplifier="1">jump_boost</effect>